Crystal Clover said: In our campaign we have a modifier for weapons that has damage rolls of 1, 2, or 3 replaced with 4, and I was wondering if there was something I could put in a weapon's damage roll section that would do this automatically. Hey there Clover, Sounds like something kh1 (Keep High 1) would work great for. Try something like: [[{1D8,4D1}kh1]] The 1D8 would be a placeholder for the weapon damage dice. For a Greatsword, just double everything then change kh1 with kh2 like so: [[{1D6,1D6,4D1,4D1}kh2]]